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Jamie Zhang
I'm Jamie, a technical environment artist with a background in 3D animation and a strong focus on procedural workflows using Houdini and Unreal Engine.
Houdini Projects
Substance Designer Projects
3D Projects
Resume
Contact
Sprinkles - Modelling and texturing
Maya, Substance Painter
Dirty Alley
Maya, Substance Painter, Houdini
Chinese traditional Clinic
Maya, Substance Painter
Zbrush Cartoon Character
Maya, Zbrush, Topogun
Breakfast
Maya, Substance Painter, Zbrush
Raining
Maya, Substance Painter, Houdini
Time Machine Vehicle
Maya, Substance Painter
Lighter
Maya
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