I'm Jamie, a technical environment artist with a background in 3D animation and a strong focus on procedural workflows using Houdini and Unreal Engine.
Raining
Maya, Substance Painter, Houdini
Created during my Houdini FX training at ESMA Montreal. The rain, candle flame, and coffee steam were fully simulated in Houdini and rendered in Maya, with a focus on cinematic mood and atmosphere.